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Research Posts

CALE: Continuous Arcade Learning Environment

Papers with Code
Reporter Naomi Wilson

By Naomi Wilson

Posted on: November 01, 2024

CALE: Continuous Arcade Learning Environment

We introduce the Continuous Arcade Learning Environment (CALE), an extension of the well-known Arcade Learning Environment (ALE) [Bellemare et al., 2013]. The CALE uses the same underlying emulator of the Atari 2600 gaming system (Stella), but adds support for continuous actions. This enables the be...

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A Joint Representation Using Continuous and Discrete Features for Cardiovascular Diseases Risk Prediction on Chest CT Scans

Papers with Code
Reporter Naomi Wilson

By Naomi Wilson

Posted on: October 28, 2024

A Joint Representation Using Continuous and Discrete Features for Cardiovascular Diseases Risk Prediction on Chest CT Scans

Cardiovascular diseases (CVD) remain a leading health concern and contribute significantly to global mortality rates. While clinical advancements have led to a decline in CVD mortality, accurately identifying individuals who could benefit from preventive interventions remains an unsolved challenge i...

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SMITE: Segment Me In TimE

Papers with Code
Reporter Javier Vásquez

By Javier Vásquez

Posted on: October 28, 2024

SMITE: Segment Me In TimE

Segmenting an object in a video presents significant challenges. Each pixel must be accurately labelled, and these labels must remain consistent across frames. The difficulty increases when the segmentation is with arbitrary granularity, meaning the number of segments can vary arbitrarily, and masks...

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CoqPilot, a plugin for LLM-based generation of proofs

Papers with Code
Reporter Naomi Wilson

By Naomi Wilson

Posted on: October 28, 2024

CoqPilot, a plugin for LLM-based generation of proofs

We present CoqPilot, a VS Code extension designed to help automate writing of Coq proofs. The plugin collects the parts of proofs marked with the admit tactic in a Coq file, i.e., proof holes, and combines LLMs along with non-machine-learning methods to generate proof candidates for the holes. Then,...

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Paint Bucket Colorization Using Anime Character Color Design Sheets

Papers with Code
Reporter Kate Martin

By Kate Martin

Posted on: October 28, 2024

Paint Bucket Colorization Using Anime Character Color Design Sheets

Line art colorization plays a crucial role in hand-drawn animation production, where digital artists manually colorize segments using a paint bucket tool, guided by RGB values from character color design sheets. This process, often called paint bucket colorization, involves two main tasks: keyframe ...

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Blendify -- Python rendering framework for Blender

Papers with Code
Reporter Kate Martin

By Kate Martin

Posted on: October 25, 2024

Blendify -- Python rendering framework for Blender

With the rapid growth of the volume of research fields like computer vision and computer graphics, researchers require effective and user-friendly rendering tools to visualize results. While advanced tools like Blender offer powerful capabilities, they also require a significant effort to master. Th...

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3D-Adapter: Geometry-Consistent Multi-View Diffusion for High-Quality 3D Generation

Papers with Code
Reporter Kate Martin

By Kate Martin

Posted on: October 25, 2024

3D-Adapter: Geometry-Consistent Multi-View Diffusion for High-Quality 3D Generation

Multi-view image diffusion models have significantly advanced open-domain 3D object generation. However, most existing models rely on 2D network architectures that lack inherent 3D biases, resulting in compromised geometric consistency. To address this challenge, we introduce 3D-Adapter, a plug-in m...

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Robust Watermarking Using Generative Priors Against Image Editing: From Benchmarking to Advances

Papers with Code
Reporter Javier Vásquez

By Javier Vásquez

Posted on: October 25, 2024

Robust Watermarking Using Generative Priors Against Image Editing: From Benchmarking to Advances

Current image watermarking methods are vulnerable to advanced image editing techniques enabled by large-scale text-to-image models. These models can distort embedded watermarks during editing, posing significant challenges to copyright protection. In this work, we introduce W-Bench, the first compre...

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